Berbers
Cavalry and Naval civilization in Age of Empires II.
- Cavalry and Naval focus
Camel Archer
Genitour- 153 of 170 tree entries

3 civilization bonuses
What the Berbers do better
- Military
Villagers move +5% faster in Dark Age, +10% faster starting in Feudal Age
- Military
Stable Units cost -15/20% in Castle/Imperial Age
- Military
Ships move +10% faster
Researched at the Castle
Unique technologies
Castle Age
Kasbah
Team Castles work +25% faster
Imperial Age
Maghrebi Camels
Camel Units regenerate 15 HP per minute
Maghrebi Camels does not change the Camel Archer's stats.
Team bonus
Shared with every ally
Genitour available at the Archery Range starting in Castle Age
Unique units
Tech tree
153 of 170 entries available
- Units55 of 60
- Technologies72 of 82
- Buildings26 of 28
Unique unit
Put the unique units to the test
Switch to elite, research upgrades and watch every stat change. The research bill adds up what it costs to get there.
Unit lab
Camel Archer
Berber unique Mounted Archer.

Base portionAdded or time savedHover, focus or tap for the breakdown.
How the numbers add up
| Hit points | 55 base |
|---|---|
| Attack | 7 base |
| Melee armor | 0 base |
| Pierce armor | 1 base |
| Range | 4 base |
| Speed | 1.40 base |
| Line of sight | 5 base |
| Reload time | 2.00 s base |
| Training time | 25.00 s base |
| Cost | 50 wood and 60 gold base |
Upgrades
Select a technology to research it
Blacksmith
Archery Range
Stable
University
Castle
Unique technologies
Civilization bonus, always on
No Berbers bonus changes this unit's stats or price.
Research bill
Nothing researched yet
- Food0
- Wood0
- Gold0
- Stone0
- Total0
Itemized(0)
- Research a technology or switch to elite to start the bill.
Tech tree
Everything the Berbers can build
Every building with the units and technologies it unlocks, age by age, laid out like the in-game tree. A red cross marks what the Berbers do not get.
- Building
- Unit
- Technology
- Unique
- Upgrade
- Trained or researched at
Drag the board, scroll sideways or drag the frame in the building strip. Inside the board, arrow keys move between items, Shift with Left or Right jumps a building, and Enter on a unique item opens it in the unit lab.
Not in the Berbers tech tree17 items
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A general quiz: ten community-written questions on many topics, not only this civilization.
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