
4 civilization bonuses
What the Huns do better
- Research
Do not need houses, but start with -100 wood
- Military
Cavalry Archers cost -10/20% in Castle/Imperial Age
- Research
Trebuchets fire more accurately at units and small targets
- Buildings
On Nomadic maps, the first Town Center spawns a scouting Horse
Researched at the Castle
Unique technologies
Castle Age
Marauders
Tarkans can be trained at Stables
Imperial Age
Atheism
Enemy Relics generate -50% resources; Wonder and Relic victory takes +100 years
Atheism does not change the Tarkan's stats.
Team bonus
Shared with every ally
Stables work +20% faster
Unique unit
Tech tree
129 of 167 entries available
- Units46 of 57
- Technologies60 of 82
- Buildings23 of 28
Unique unit
Put the Tarkan to the test
Switch to elite, research upgrades and watch every stat change. The research bill adds up what it costs to get there.
Unit lab
Tarkan
Hunnic unique Heavy Cavalry.

Base portionAdded or time savedHover, focus or tap for the breakdown.
How the numbers add up
| Hit points | 100 base |
|---|---|
| Attack | 8 base |
| Melee armor | 1 base |
| Pierce armor | 3 base |
| Range | 0 base |
| Speed | 1.40 base |
| Line of sight | 5 base |
| Reload time | 1.90 s base |
| Training time, Castle | 14.00 s base |
| Training time, Stable | 14.00 s basetrained here after Marauders |
| Cost | 60 food and 60 gold base |
Upgrades
Select a technology to research it
Blacksmith
Stable
Castle
Unique technologies
Civilization bonus, always on
Stables work +20% faster (team bonus)Applied now: trains 20% faster at the Stable, after Marauders (Castle Age)
Research bill
Nothing researched yet
- Food0
- Wood0
- Gold0
- Stone0
- Total0
Itemized(0)
- Research a technology or switch to elite to start the bill.
Tech tree
Everything the Huns can build
Every building with the units and technologies it unlocks, age by age, laid out like the in-game tree. A red cross marks what the Huns do not get.
- Building
- Unit
- Technology
- Unique
- Upgrade
- Trained or researched at
Drag the board, scroll sideways or drag the frame in the building strip. Inside the board, arrow keys move between items, Shift with Left or Right jumps a building, and Enter on a unique item opens it in the unit lab.
Not in the Huns tech tree38 items
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A general quiz: ten community-written questions on many topics, not only this civilization.
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