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Khmer

Siege and Elephant civilization in Age of Empires II.

4 civilization bonuses

What the Khmer do better

  • Research

    No buildings required to advance to the next Age or to unlock other buildings

  • Economy

    Farmers don't require Mills or Town Centers to drop off food

  • Economy

    Villagers can garrison in Houses

  • Military

    Battle Elephants move +10% faster

Researched at the Castle

Unique technologies

  • Castle Age

    Tusk Swords

    Battle Elephants +3 attack

  • Imperial Age

    Double Crossbow

    Ballista Elephants and Scorpions fire an additional projectile

Tusk Swords and Double Crossbow do not change the Ballista Elephant's stats.

Team bonus

Shared with every ally

Scorpions +1 range

Unique unit

Tech tree

148 of 168 entries available

  • Units53 of 58
  • Technologies68 of 82
  • Buildings27 of 28
Open the tech tree

Test your AoE2 knowledge

A general quiz: ten community-written questions on many topics, not only this civilization.

Try a general quiz