Skip to content

Saxons

Infantry and Defensive civilization in Age of Empires II.

4 civilization bonuses

What the Saxons do better

  • Research

    Mills, Lumber- and Mining Camps provide +35 food and +10 stone when built

  • Military

    Foot Soldiers cost -5% per Town Center or Castle controlled (maximum -20%)

  • Buildings

    Towers and Castles fire +100% base arrows starting in Castle Age

  • Military

    Longships and Catapult Galleons +20% HP

Researched at the Castle

Unique technologies

  • Castle Age

    Clerical Recruitment

    Monks +1 conversion range; train +33% faster

  • Imperial Age

    Shield Wall

    Infantry gain additional armor when massed

Clerical Recruitment and Shield Wall do not change the Hearth Troop's stats.

Team bonus

Shared with every ally

Repairers work +25% faster

Unique unit

  • Hearth Troop

    Saxon unique Infantry that throws a javelin before engaging in melee combat.

    Open in the unit lab

Tech tree

152 of 174 entries available

  • Units51 of 63
  • Technologies74 of 83
  • Buildings27 of 28
Open the tech tree

Test your AoE2 knowledge

A general quiz: ten community-written questions on many topics, not only this civilization.

Try a general quiz