
5 civilization bonuses
What the Goths do better
- Research
Loom is researched instantly
- Economy
Hunters carry +15; hunted animals last +20% longer
- Military
Infantry costs -15/20/25/30% in Dark/Feudal/Castle/Imperial Age
- Military
Infantry +1/+2/+3 attack vs. buildings in Feudal/Castle/Imperial Age
- Research
+10 population space in Imperial Age
Researched at the Castle
Unique technologies
Castle Age
Anarchy
Huskarls can be trained at Barracks
Imperial Age
Perfusion
Barracks work +100% faster
Team bonus
Shared with every ally
Barracks work +20% faster
Unique unit
Tech tree
136 of 167 entries available
- Units51 of 57
- Technologies63 of 82
- Buildings22 of 28
Unique unit
Put the Huskarl to the test
Switch to elite, research upgrades and watch every stat change. The research bill adds up what it costs to get there.
Unit lab
Huskarl
Gothic unique Infantry with exceptional pierce armor.

Base portionAdded or time savedHover, focus or tap for the breakdown.
How the numbers add up
| Hit points | 60 base |
|---|---|
| Attack | 10 base |
| Melee armor | 0 base |
| Pierce armor | 6 base |
| Range | 0 base |
| Speed | 1.05 base |
| Line of sight | 3 base |
| Reload time | 2.00 s base |
| Training time, Castle | 13.00 s base |
| Training time, Barracks | 13.00 s basetrained here after Anarchy |
| Cost | 75 food and 35 gold base-25% Civilization bonus= 56 food and 26 gold |
Upgrades
Select a technology to research it
Blacksmith
Barracks
Castle
Unique technologies
Civilization bonus, always on
Infantry costs -15/20/25/30% in Dark/Feudal/Castle/Imperial AgeApplied now: unit cost -25% (Castle Age)
Barracks work +20% faster (team bonus)Applied now: trains 20% faster at the Barracks, after Anarchy (Castle Age)
Research bill
Nothing researched yet
- Food0
- Wood0
- Gold0
- Stone0
- Total0
Itemized(0)
- Research a technology or switch to elite to start the bill.
Tech tree
Everything the Goths can build
Every building with the units and technologies it unlocks, age by age, laid out like the in-game tree. A red cross marks what the Goths do not get.
- Building
- Unit
- Technology
- Unique
- Upgrade
- Trained or researched at
Drag the board, scroll sideways or drag the frame in the building strip. Inside the board, arrow keys move between items, Shift with Left or Right jumps a building, and Enter on a unique item opens it in the unit lab.
Not in the Goths tech tree31 items
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