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Goths

Infantry civilization in Age of Empires II.

5 civilization bonuses

What the Goths do better

  • Research

    Loom is researched instantly

  • Economy

    Hunters carry +15; hunted animals last +20% longer

  • Military

    Infantry costs -15/20/25/30% in Dark/Feudal/Castle/Imperial Age

  • Military

    Infantry +1/+2/+3 attack vs. buildings in Feudal/Castle/Imperial Age

  • Research

    +10 population space in Imperial Age

Researched at the Castle

Unique technologies

  • Castle Age

    Anarchy

    Huskarls can be trained at Barracks

  • Imperial Age

    Perfusion

    Barracks work +100% faster

Team bonus

Shared with every ally

Barracks work +20% faster

Unique unit

Tech tree

136 of 167 entries available

  • Units51 of 57
  • Technologies63 of 82
  • Buildings22 of 28
Open the tech tree

Test your AoE2 knowledge

A general quiz: ten community-written questions on many topics, not only this civilization.

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